Build A Rocket Boy has rolled out Title Update 5 for MindsEye, delivering a mix of new content and technical fixes aimed at improving overall gameplay. The latest patch introduces ARCADIA, a creative platform within the game, alongside multiple stability and performance improvements.
The update resolves several issues reported by players since launch. Cases where characters could become trapped between in-game objects or fall through the terrain have been corrected. Visual assets now render more accurately across different viewing distances, and certain cutscenes that previously displayed a blurry version of Jacob have been fixed to show higher-quality models.

Performance has also received attention. A specific problem that caused frame drops when vehicles exploded after extended play sessions on PC has been resolved. The update also improves performance during the Penthouse Gamble mission, reducing stutters and helping maintain smoother gameplay. Although the patch does not bring major new optimizations, the game’s overall stability has shown steady progress compared to earlier versions.
The headline addition in this update is ARCADIA, described as a growing environment filled with missions, races, puzzles, and challenges. On PC, the Build.ARCADIA features include tools that let players design, customize, and share their own experiences, expanding the game’s creative possibilities.
Players using the Standard Edition gain access to four new missions and modes—Going Haywire – Downtown, Sky Race – Cruise Control, Sky Race – Free Bird, and C.A.R.E.less Survival. Those with the Deluxe Edition receive two extra missions, giving them additional in-game activities.
Title Update 5 is available now, and Steam will automatically download it when the client launches. The full changelog and details about ARCADIA can be found on the official MindsEye website. The new patch continues Build A Rocket Boy’s effort to refine gameplay, address bugs, and expand content for the growing player base.
