GTA VI Map Reportedly Three Times Larger Than Red Dead Redemption 2, 80-Hour Playthrough Revealed

Grand Theft Auto VI is expected to take players back to Vice City, but new information suggests that Rockstar Games is planning a much larger experience than its previous open-world titles. Recent reports claim that GTA VI’s world could be around three times larger than the map of Red Dead Redemption 2, while a full playthrough involving story content and optional activities reportedly took around 80 hours.

The information has been linked to comments attributed to Rockstar North co-head Rob Nelson during recent media coverage. Reports from Flowgames.gg and other outlets, along with information discussed by The New York Times, suggest that Rockstar provided new details about the scale of Leonida and the amount of content players may encounter in the game.

According to the reported comparison, Grand Theft Auto VI’s map could be roughly three times the size of Red Dead Redemption 2’s world. Rockstar has not released an official map measurement in square kilometers or square miles, so the exact size of Leonida remains unknown. The comparison nevertheless provides one of the clearest indications so far of the scale Rockstar is targeting for GTA VI.

Leonida will not be limited to Vice City. Rockstar has already confirmed several regions for the game, including Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. This means players can expect a mix of city environments, coastal areas, wetlands, smaller towns, industrial locations, and rural regions across the state.

Here are the main reported details:

  • GTA VI’s world could be about three times larger than that of Red Dead Redemption 2.
  • One reported Rockstar playthrough lasted approximately 80 hours.
  • The playthrough included story missions and optional activities.
  • Vice City is only one part of the larger state of Leonida.
  • The game will feature multiple regions with different environments.
  • Rockstar has not officially confirmed the map’s exact measurements.

The reported 80-hour playthrough is also worth examining carefully. According to the information circulating from the interviews, this was not necessarily the length of the main campaign alone. The playthrough reportedly included optional objectives and activities that could affect the player’s experience. As a result, players focusing only on the main missions may finish the game sooner, while those exploring Leonida and completing additional content could spend considerably more time in the game.

This would place GTA VI among Rockstar’s longest single-player experiences. Red Dead Redemption 2 already offered a lengthy campaign and a large amount of optional content, while GTA 5 combined its main story with a massive open world filled with side activities. If the reported information is accurate, GTA 6 could push that formula further by offering a larger world and more time-consuming story-related content.

The size of GTA VI’s map has been one of the biggest topics of discussion within the Grand Theft Auto community for years. Fan-made maps, leaked information, and location analysis have resulted in several estimates, although none of these should be considered official. The latest reported comments are more significant because they are said to originate from Rockstar’s recent media discussions rather than community calculations.

Players on communities such as r/GrandTheftAutoV have also been comparing the reported size of Leonida with Rockstar’s previous games. However, the final dimensions will likely remain uncertain until the game launches and players can explore and measure the full playable area.

It is also important to consider that map size alone does not determine how large a game feels. A denser city, more accessible interiors, activities, NPC interactions, and mission locations could have just as much impact on the overall experience. Rockstar appears to be focusing on making Leonida feel more active and varied, with Vice City serving as one part of a much larger setting.

For now, Rockstar has not confirmed an exact number for GTA VI’s map size or officially stated that the main story will take 80 hours to complete. The latest reports should therefore be viewed as information from recent media coverage rather than final specifications published directly by Rockstar.

Grand Theft Auto VI is currently scheduled to launch on November 19, 2026, for PlayStation 5 and Xbox Series X|S. With its release still months away, Rockstar is expected to reveal more information about Vice City, Leonida, gameplay systems, and the scale of the game’s world.

Source(s): Flowgames.gg, The New York Times (paywalled), r/GrandTheftAutoV, Notebookcheck

Jani Dushman
Jani Dushman

I'm Jani, a dedicated Tech Writer and Reviewer at Xiaomitoday. With a passion for exploring and dissecting the latest in technology, my mission is to bring you insightful and comprehensive reviews that empower your decision-making in the fast-evolving world of gadgets and tech.

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