Fearem, an independent studio known for creating atmospheric and intense gameplay experiences, has announced its latest project titled Anchor. The upcoming game takes players beneath the surface of the ocean into a post-apocalyptic world where survival depends on skill, teamwork, and adaptability.
Anchor brings together elements of open-world exploration and multiplayer survival, drawing comparisons to Rust and Subnautica. While Rust emphasizes player conflict and resource management on land, Anchor moves that struggle underwater, forcing players to adapt to an environment where oxygen, pressure, and marine predators pose constant threats.
The story is set after a global nuclear disaster that has made the Earth’s surface uninhabitable. Humanity’s only hope lies beneath the waves, where players must explore, build, and survive in the depths of the ocean. The game features large 150-player servers, giving users the option to form alliances, build underwater colonies, or go solo in search of resources.
For those who prefer to avoid PvP encounters, Fearem is including a PvE mode focused on surviving the environment itself. Players will have to manage oxygen supplies, craft essential tools, and maintain their underwater shelters while fending off dangers such as collapsing structures, limited visibility, and aggressive marine life. Sharks are confirmed as one of the main predators, but Fearem hints that other forms of aquatic wildlife will play key roles in both threat and survival mechanics.






Unlike Subnautica, which takes place on an alien planet, Anchor keeps its setting grounded in Earth’s oceans. This approach aims to create a more realistic survival experience while still maintaining the sense of wonder and danger that comes with exploring uncharted underwater environments. Players can expect to scavenge wreckage, gather materials from the seabed, and expand their bases as they uncover the remnants of civilization hidden below the waves.
Currently, Anchor is planned for PC release, with Fearem yet to confirm whether console versions are in development. The studio has not provided an official launch date but is expected to share more details soon. There is a chance that a playable demo could appear during an upcoming Steam Next Fest or similar event, allowing players to experience the early stages of underwater survival firsthand.
With its large-scale multiplayer features and focus on realistic underwater mechanics, Anchor aims to provide a new perspective within the survival genre. Whether players choose to collaborate with others or venture into the depths alone, Fearem’s latest project offers a fresh take on humanity’s struggle to endure in a world reclaimed by the sea.
