NVIDIA Expands DLSS 4 Support in New Titles, Including Wild Assault, THE FINALS, and Enotria: The Last Song

NVIDIA continues to broaden the reach of its RTX technologies across the PC Gaming landscape. As of this week, more than 700 games and applications have integrated features like DLSS 4 (Deep Learning Super Sampling), Reflex, and advanced ray tracing. These additions offer performance boosts and enhanced visual fidelity for users with GeForce RTX GPUs.


Three games—Wild Assault, THE FINALS, and Enotria: The Last Song—are introducing or expanding their use of DLSS 4 with Multi Frame Generation, a technology that significantly improves frame rates by generating additional frames using data from multiple previous frames. Alongside DLSS Super Resolution and other RTX features, these updates aim to deliver smoother gameplay experiences, particularly for players using the latest GeForce RTX 40 and 50 Series graphics cards.

Wild Assault Launching April 11 with DLSS 4 Support

Combat Cat Studio’s upcoming multiplayer shooter, Wild Assault, launches on April 11. The game features 20v20 matches, anthropomorphic characters with unique abilities, and a mix of gameplay modes built in Unreal Engine 5. On RTX-powered systems, users can enable DLSS 4 with Multi Frame Generation to achieve a significant uplift in performance.


According to NVIDIA, players using GeForce RTX 50 Series GPUs can see up to a 5x increase in frame rates at 4K with settings maxed out. At 1440p, performance is boosted by an average of 3.7x, and at 1080p, by 3.1x—reaching frame rates up to 540 FPS in some scenarios. Reflex is also supported, allowing users to reduce system latency for faster response during gameplay.

THE FINALS Adds DLSS Multi Frame Generation in Season 6 Update

THE FINALS, developed by Embark Studios, is a team-based, free-to-play shooter known for its destructible environments and dynamic gameplay. Built around fast-paced competition and environmental interaction, the game previously supported DLSS for improved performance.


With the arrival of Season 6 on April 9, the game adds DLSS Multi Frame Generation, enhancing performance for users with RTX 50 Series GPUs. The game also takes advantage of RTXGI (Ray-Traced Global Illumination), which allows for more realistic lighting and shadow behavior, especially as the environment changes due to player-triggered destruction. These updates help maintain high frame rates while preserving visual detail during complex in-game sequences.

Enotria: The Last Song Update Brings DLSS Multi Frame Generation

Developed by Jyamma Games, Enotria: The Last Song is a Souls-like action RPG set in a world inspired by Italian folklore. The title originally launched with NVIDIA DLSS 4 Frame Generation and DLSS Super Resolution. A recent update adds DLSS Multi Frame Generation, further improving performance for GeForce RTX 50 Series users.


The update is now live, enhancing playability in higher resolutions and demanding areas of the game without compromising visual quality.

The Last of Us Part II Remastered Now Available with Full DLSS Suite

The PC release of The Last of Us Part II Remastered also arrives with a full range of RTX enhancements. This version includes DLSS Frame Generation, DLSS Super Resolution, and DLAA (Deep Learning Anti-Aliasing). Players can expect better image quality and performance compared to the console release.


This remastered edition also brings in new content such as the No Return roguelike mode, Guitar Free Play, and developer commentary. RTX users are encouraged to enable the DLSS Super Resolution override via the NVIDIA app, which utilizes the newest transformer-based model for sharper visuals.

Continued Expansion of RTX Ecosystem

With more than 700 supported games and applications, NVIDIA’s RTX technologies continue to shape the performance and visual standards for modern PC gaming. NVIDIA DLSS 4 with Multi Frame Generation is set to play a larger role moving forward, especially with increasing support from developers building titles in Unreal Engine 5.

For GeForce RTX users, these updates provide additional ways to optimize gameplay across various genres and graphical workloads.

Source: NVIDIA News

Jani Dushman
Jani Dushman

I'm Jani, a dedicated Tech Writer and Reviewer at Xiaomitoday. With a passion for exploring and dissecting the latest in technology, my mission is to bring you insightful and comprehensive reviews that empower your decision-making in the fast-evolving world of gadgets and tech.

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